There’s also a better attempt at a campaign of sorts now, where players can work through each of Nidhogg 2’s ten unique stages to get a sense of the quirks of each. Whereas the original merely saw you play as the faint outline of a pixelated man, here players can personalise their own wacky character to make them fitting for the game’s madcap foolishness. This iteration of Nidhogg’s most notable change comes from its art style. Icy caverns can make you slip when running. And thankfully, all the stripped-back elements that made the first Nidhogg so celebrated remain intact. If this sounds exceedingly simple, that’s because it is. You win by being the first to reach the last screen on your opponent’s side, using an eclectic mix of weapons to one-shot kill your AI or player-controlled enemy. The basic concept sees two players dropped into a colourful stage, facing each other in a duel that will see the winner eaten by the eponymous Nidhogg. Though still not on the Switch, anyone who’s played the original Nidhogg will be instantly familiar with this souped-up sequel. ![]() No, Nidhogg 2 gave me a dead arm because it’s the kind of fighting game that will have your girlfriend repeatedly punch you for winning after 30 minutes of intense back-and-forth warfare. ![]() Nor was it because of the frantic race that ensues when dashing to the opponent’s final screen. Don’t worry, it wasn’t due to repeatedly smashing the Switch’s X or Y button. Nidhogg 2 is the first game I can recall giving me a dead arm.
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